CAP 101 - Concept & Character Development

Review for Third Test

The following questions are provided to help you study for the third test. Do not expect to see these exact questions on the test.

  1. What is a pitch for a new scene?

  2. When making a pitch for a character or a scene, what techniques might an animator use?

  3. What is meant by "good animation"?

  4. What physical disability would "good animation" be a reasonable accommodation for?

  5. What is "illustrated radio"?

  6. What physical disability would "illustrated radio" be a reasonable accommodation for?

  7. Which of the two animation types above would be less work to produce for several international audiences?

  8. What can an animator gain by acting out a scene by him/herself?

  9. How can researching an unfamiliar action enhance your animation of it?

  10. How can reference books about animation save you time when animating a project?

  11. What are two resources to use when you do not know where to look for information about a subject or a technique?

  12. What are four parts of a character's face that you might animate to show emotion?

  13. What is a key frame in an animation?

  14. What are frames other than key frames called?

  15. Would key frames be more likely to be used in a pose-to-pose project or in a straight-ahead project?

  16. What kind of activity does Mr. Smith tell us is the hardest kind of activity to animate?

  17. What are the two parts of the Flash program into which you can import a scanned image?

  18. What is the difference between a vector image and a raster image?

  19. What does it mean to shoot on ones? How is that different from shooting on twos?

  20. Why is it an advantage to scan hand drawn pictures in black-and-white or line art mode?

  21. Name three types of files that Flash classifies as "bitmaps".

  22. What is the command sequence in Flash to import a "bitmap" file and convert it to a vector image?

  23. What is the hot key in Flash CS4 to change a graphic into a symbol?

  24. What is the hot key in Flash CS4 to create a motion tween?

  25. By default, in CS4, how long does a motion tween run?

  26. What do you do to make a motion tween run longer or shorter than it currently runs?

  27. In Flash, dragging an object moves it. What does Alt-dragging an object do?

  28. What is a gradient fill? How did you access that feature in Flash CS4?

  29. What does the Onion Skin option allow you to do in Flash?

  30. Why do Hanna-Barbera characters typically wear neckties or necklaces?

  31. What is a Flash symbol?

  32. What is an instance of a symbol?

  33. Why would you want separate layers for separate parts of a character's face?

  34. Assume you have made a sketch of a background for a scene. You import that sketch onto your current project's stage, but you have no intention of users seeing the imported image in the final production. Why did you import it, and what should you do next?